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      <image:title>Work</image:title>
      <image:caption>Houdini complex scene project to practice algorithmic coding and understanding of light and depth</image:caption>
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      <image:caption>Houdini recreation of a real building to practice algorithmic coding</image:caption>
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      <image:caption>Houdini lighting excersize on an orange</image:caption>
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      <image:caption>Compositing match to scene replacing ferris wheel carts with real cars using rotoscoping</image:caption>
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      <image:caption>Maya blader runner scene recreation using pre-made and sculpted models to match mood and lighting</image:caption>
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      <image:caption>Maya Blinn shader on a model with a dome light shader</image:caption>
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      <image:caption>Houdini rendered scene of a drink using shaders built from COPS</image:caption>
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      <image:caption>Houdini rendered COPS built cloth shader</image:caption>
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      <image:caption>Houdini rendered succulent using COPS shaders</image:caption>
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      <image:caption>Green screen compositing from two foreground and background plates</image:caption>
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